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ABOUT LUCID REALITIES

Part of the CLPB Media Group, Lucid Realities is an immersive and interactive production and distribution company based in Paris, co-founded by Chloé Jarry and François Bertrand.

Chloé Jarry is the Executive Producer of The Enemy, the award-winning Virtual and Augmented Reality exhibition directed by Karim Ben Khelifa. The project premiered at the Arabic World Institute in Paris in May 2017 and was showcased during three months at the MIT Museum in Cambridge (Ms) that same year. (Best Journalistic VR project – World VR Forum 2018, Numix 2018 and 2019, Rose d’Or 2017, Sensible Award – GIFF 2018).

The projects powered by Lucid Realities are designed to foreshadow the future of the XR industry and innovate ways to produce and distribute XR experiences.

For us, XR is more than technology: it’s an opportunity to create unprecedented emotional ways to connect people with edutainment contents.

Supported by some of the major players in the film and XR fields (Sundance Institute, Tribeca Film Fund, Google DNI, HTC Vive Arts, NFB, European public broadcasters), we have shown our ability to build innovative business models, tell powerful stories and create new kinds of presentation.

We have recently launched new VR projects : 1,2,3…Bruegel and Condemned To Play by Gordon & Andrés Jarach, Claude Monet – The Water Lily obsession by Nicolas Thépot (Viveport Developer Award, Silver Muse Award by the American Alliance of Museums, Grand Prix at PiXII / Sunny Side Festival) and Endrome by Dominique Gonzalez-Foerster, currently shown at the Venice Biennale until November 2019.

OFF THE WALL selected at CPH:LAB

Off the Wall, by Aude-Emilie Judaïque & Lucie Plançon, has been selected for CPH:DOX’s talent development and training programme

More info

1, 2, 3... Bruegel ! and Claude Monet - The Water Lily obsession are now available at MK2 VR !

1, 2, 3... Bruegel ! is part of the VR Kids section, on saturday and sunday mornings, and Claude Monet - The Water Lily obsession is part of the normal section.

Get your ticket

ENDODROME - A VR installation by Dominique Gonzalez-Foerster in Venice Biennale

Endodrome, supported by HTVC Vive Arts, is in Venice Biennale 2019 from May 11th to November 24th

More info

SOME OF OUR PROJECTS

They are designed to foreshadow the future of VR industry and innovated ways of VR production and distribution.
LEONARDO DA VINCI - The Universal man
LEONARDO DA VINCI - The Universal man

On the occasion of the 500th anniversary of his death, this 360 movie propose to apprehend Leonardo’s art jointly of his technical and scientific research.

CLAUDE MONET - The Water Lily obsession
CLAUDE MONET - The Water Lily obsession

Step Into Claude Monet’s world!

THE ENEMY
THE ENEMY

The Enemy is always invisible. When he becomes visible, he ceases to be the enemy.

One Gram
One Gram

An augmented reality project by the creator of The Enemy, Karim Ben Khelifa

1,2,3 BRUEGEL!
1,2,3 BRUEGEL!

A playful VR experience inside some of the most famous masterpieces from all over the world

AMNESIA
AMNESIA

A poetic journey into the mind of a fool lost in between 2 worlds

FOR US, VR IS MORE THAN TECHNOLOGY

it’s 
an opportunity to create a new kind
 of experiences
MARKET OPPORTUNITY

MARKET OPPORTUNITY


It’s time to invent a new kind of experience, multi-users, social and innovative, on edutainment subjects.

MULTI-USERS VR EXHIBITIONS & WEB VR
MULTI-USERS VR EXHIBITIONS & WEB VR

Up to 20 visitors physically and safely travel in 50 to 300 m2 of floor space.

LOCATION-BASED EXPERIENCES IN MUSEUM
LOCATION-BASED EXPERIENCES IN MUSEUM

Our involvement in the arts and museums field allows us to lead the built of VR scale-room installations in museums.

360° VIDEOS
360° VIDEOS

360° videos offer a new immersive experience, a breathtaking, realistic trip captured for your exploration.

PRESS & NEWS

Two VR experiences, distributed by LR, displayed at the National Palace Museum in Taïwan

The exhibition “A Carnival of Fantasies: A Special Exhibition of 21 st Century Museums at the Southern Branch of the National Palace …

Read MoreTwo VR experiences, distributed by LR, displayed at the National Palace Museum in Taïwan

ONE GRAM selected at IDFA Doclab Forum 2019

We are glad to announce that our brand new AR project “One Gram” by Karim Ben Khelifa (The Enemy) has been selected …

Read MoreONE GRAM selected at IDFA Doclab Forum 2019

Showcase of “Claude Monet – The Water Lily obsession” at The Jeju Museum in South Korea

The South korean Jeju Museum, which is directed by Choi Jeong-Ju celebrates the 10th Anniversary of its overseas art displays by holding …

Read MoreShowcase of “Claude Monet – The Water Lily obsession” at The Jeju Museum in South Korea

FOLLOW US ON TWITTER

#MustRead #Digital #Arts🖇Le numérique et les nouvelles technologies révolutionnent le monde de l'art, et ça ne va pas s'arrêter ! http://ow.ly/8Ae450xXTBl

Ce weekend, 2 expériences VR de @LucidRealities seront présentées au @MuseeLouvre dans le cadre des Journées Internationales du Film sur l'art "1,2,3...Bruegel" & "Claude Monet - l'obsession des nymphéas" #JIFA2020
@itogordon @andresjarach

https://www.louvre.fr/jifa-2020-table-ronde-filmer-l-art-en-vr-realite-virtuelle?cycle=222682

« À travers le réseau de l’@IFParis lors du Novembre Numérique ou des Focus, nous pouvons présenter et faire tester nos œuvres en réalité virtuelle à l’international. » @ChloeFJ de @LucidRealities | #NovembreNumerique au @forumdesimages #VR #RV

Jetzt mehr zu #XR-Produktionen aus TV-Häusern auf den Paneln des Documentary Campus, z.B. zum Case The Master's Vision, einem VR-Piece über die Entstehung berühmter Kunstwerke für Museen. Koproduktion @ZDF @ARTEde mit @LucidRealities @HighroadStudio u. A. #IMD19 #MTM19

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“Virtual Reality is a way of conveying feeling, helping people feel a connection with an artist. It’s a different way of absorbing that information, and it makes the artist a living person.”

Hilary Knight
Digital Director at Tate

“We make sense of the world through stories and we remember it through experiences.”

Karim Ben Khelifa
Director of the VR experience 'The Enemy'

“People are coming to a museum to see real objects because real objects are emotional. VR exhibitions are not intended to replace the existing model, but to enhance and complement what is already there.”

Bruno David
President of the National Museum of Natural History in Paris

“Parmi les français, les 18-24 ans sont les plus demandeurs de ces nouvelles expériences: 74 % aimeraient participer à une exposition immersive dans les lieux de culture.”

Harris Interactive
Sondage 2019 commandé par la Fédération française des télécoms
  • Address

    108 AV LEDRU ROLLIN, PARIS, FRANCE

  • EMAIL

    studio@lucidrealities.studio

  • Phone

    + 33 (0) 1 44 75 70 52