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Part of the CLPB Media Group, Lucid Realities is an immersive and interactive production and distribution company based in Paris, co-founded by Chloé Jarry and François Bertrand.

Chloé Jarry is the Executive Producer of The Enemy, the award-winning Virtual and Augmented Reality exhibition directed by Karim Ben Khelifa. The project premiered at the Arabic World Institute in Paris in May 2017 and was showcased during three months at the MIT Museum in Cambridge (Ms) that same year. (Best Journalistic VR project – World VR Forum 2018, Numix 2018 and 2019, Rose d’Or 2017, Sensible Award – GIFF 2018).

The projects powered by Lucid Realities are designed to foreshadow the future of the XR industry and innovate ways to produce and distribute XR experiences. For us, XR is more than technology: it’s an opportunity to create unprecedented emotional ways to connect people with edutainment contents.

Supported by some of the major players in the film and XR fields (Sundance Institute, Tribeca Film Fund, Google DNI, HTC Vive Arts, NFB, European public broadcasters), we have shown our ability to build innovative business models, tell powerful stories and create new kinds of presentation.

MUSEUM NATIONAL D'HISTOIRE NATURELLE (France)

Lady Sapiens is part of the MNHN' virtual reality programmation

More info

DIGITAL COMMON SENSE (Taiwan)

The first showcase devoted to French VR works in Taiwan from October 12 until November 14.

More info

BAYEUX AWARD FOR WAR CORRESPONDENTS (France)

SEVEN GRAMS is showcased at the Bayeux Award for War correspondents from October 5 to 31.

More info

SOME OF OUR PROJECTS

They are designed to foreshadow the future of VR industry and innovated ways of VR production and distribution.
THE HANGMAN AT HOME
THE HANGMAN AT HOME

A VR experience based on the Carl Sandburg poem of the same title

CLAUDE MONET - The Water Lily obsession
CLAUDE MONET - The Water Lily obsession

A contemplative VR experience that invites you on a sensory journey starting off in Claude Monet’s garden, stopping along the way at the workshop of the artist and ending in the exhibition rooms of the Orangerie Museum ``the Sistine Chapel of Impressionism``

THE ENEMY
THE ENEMY

A fully immersive experience that breaks away from traditional depictions of war: 3 face to face at the crossroads of journalism, technology and science.

SEVEN GRAMS
SEVEN GRAMS

An augmented reality project by the creator of The Enemy, Karim Ben Khelifa

ARCHI VR
ARCHI VR

La Villa Savoye by Le Corbusier - the first episode of a new VR Achitecture series

WHEN SHE GETS OUT...
WHEN SHE GETS OUT...

When she gets out is an augmented reality experience in which Edgar Degas’ Little Dancer brings children along a fantastic journey...

OUR SERVICES

01

A PREMIUM LINE-UP OF IMMERSIVE EXPERIENCES

Immersive exhibitions combining large format projections, interactive devices and other XR technologies (VR, AR...)
Interactive virtual reality experiences (6DoF)
Multi-user virtual reality experiences
360° movies
Augmented reality applications

02

TAILOR-MADE SUPPORT AND SERVICES

Design and implementation of exhibition spaces
Creation of customized scenography (set-design, furniture...)
Training of technical staff & facilitators
Operation consulting (traffic management, recruitment, programming strategy, pricing)

03

AN INVOLVEMENT OF PARTNERS FROM THE DEVELOPMENT STAGE OF THE PROJECTS

Via co-productions (international studios, broadcasters, venues)
Via pre-buys of broadcasting and/or exhibition rights

PRESS & NEWS

The Starry Sand Beach selected at the Cannes XR x VeeR Future Award Competition

We are proud to announce that our project The Starry Sand Beach has been officially selected to compete in the 2022 Cannes …

Read MoreThe Starry Sand Beach selected at the Cannes XR x VeeR Future Award Competition

ALIENARIUM unveiled at the Serpentine Gallery

After Dominique Gonzalez-Foerster’s last project TH.258 presented at the Tate Modern’s Turbine Hall in 2008, the French artist returns to the UK …

Read MoreALIENARIUM unveiled at the Serpentine Gallery

SEVEN GRAMS won the Digital Storytelling Award at the FIPADOC FESTIVAL 2022

At the FIPADOC 2022, Seven Grams had the honour to receive the Digital Storytelling award, an award rewarding “a linear or interactive work …

Read MoreSEVEN GRAMS won the Digital Storytelling Award at the FIPADOC FESTIVAL 2022

FOLLOW US ON TWITTER

"Lady Sapiens - L'expérience VR" sera présentée tout l'été à l’abri Cap Blanc - @leCMN - en Dordogne.✨
Réal. @duvelleking / Coprod. @LittleBigStory1, @UbisoftFR, @Francetele @francetvlab

https://www.sudouest.fr/dordogne/marquay/tourisme-en-dordogne-une-experience-en-realite-virtuelle-a-l-abri-cap-blanc-11363301.php

Chloé Jarry, and Alexandre Roux – from @LucidRealities Realities presented at the @Newimages_Paris the new project: Unframed Collection an New & Unique way to connect the producers of VR cultural experiences & cultural venues
@ChloeFJ @forumdesimages
https://techvangart.com/2022/06/17/lucid-realities-xr-networking-space/

Chloe Jarry from @LucidRealities and her enchanting stories about the "kitchen" behind productions and VR ecosystem.
In tandem with Alexandre Roux about:
From production to distribution.
Content management system
Stay tuned for a new platform #unframed
@Newimages_Paris

[EVENT CLIC] 10 dernières places disponibles pour atelier @CLICfrance @Newimages_Paris jeudi 9 juin 2022, 10.30 - 13.00 sur le thème "XR et institutions muséales et patrimoniales" avec @LucidRealities @UbisoftFR @Histovery @emissiveVR @SocleCollection
https://www.club-innovation-culture.fr/event/atelier-clic-france-new-images-festival/

[XR Development Market] Reenact History:

ORBIS 🇫🇷 - @LucidRealities @iNKStories
If These Streets Could Talk 🇭🇺 - @Barna
Jacob's Journey 🇨🇦 - @JoanneAska @Tom_C_Hall
Do X 🇨🇦 - @ShanitNimrod @invr_space
Colored 🇫🇷 - @mbrane_forum

➡️ https://newimagesfestival.com/en/xr-development-market-2022-selected-projects/ #NewImages2022

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“Virtual Reality is a way of conveying feeling, helping people feel a connection with an artist. It’s a different way of absorbing that information, and it makes the artist a living person.”

Hilary Knight
Digital Director at Tate

“We make sense of the world through stories and we remember it through experiences.”

Karim Ben Khelifa
Director of the VR experience 'The Enemy'

“People are coming to a museum to see real objects because real objects are emotional. VR exhibitions are not intended to replace the existing model, but to enhance and complement what is already there.”

Bruno David
President of the National Museum of Natural History in Paris

“Parmi les français, les 18-24 ans sont les plus demandeurs de ces nouvelles expériences: 74 % aimeraient participer à une exposition immersive dans les lieux de culture.”

Harris Interactive
Sondage 2019 commandé par la Fédération française des télécoms
  • Address

    108 AV LEDRU ROLLIN, PARIS, FRANCE

  • EMAIL

    studio@lucidrealities.studio

  • Phone

    + 33 (0) 1 44 75 70 52