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Part of the CLPB Media Group, Lucid Realities is an immersive and interactive production and distribution company based in Paris, co-founded by Chloé Jarry and François Bertrand.

Chloé Jarry is the Executive Producer of The Enemy, the award-winning Virtual and Augmented Reality exhibition directed by Karim Ben Khelifa. The project premiered at the Arabic World Institute in Paris in May 2017 and was showcased during three months at the MIT Museum in Cambridge (Ms) that same year. (Best Journalistic VR project – World VR Forum 2018, Numix 2018 and 2019, Rose d’Or 2017, Sensible Award – GIFF 2018).

The projects powered by Lucid Realities are designed to foreshadow the future of the XR industry and innovate ways to produce and distribute XR experiences. For us, XR is more than technology: it’s an opportunity to create unprecedented emotional ways to connect people with edutainment contents.

Supported by some of the major players in the film and XR fields (Sundance Institute, Tribeca Film Fund, Google DNI, HTC Vive Arts, NFB, European public broadcasters), we have shown our ability to build innovative business models, tell powerful stories and create new kinds of presentation.

WE ARE AT HOME

“Masque d’Or” (Grand Prize) at the 2021 NewImages Festivals

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VARIETY

XR Studio Lucid Realities Sees Gold in Museum Distribution Market

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JEONNAM MUSEUM OF ART (South Korea)

Three VR experiences distributed by Lucid Realities will be displayed at the pre-opening of the Jeonnam Museum of Art

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SOME OF OUR PROJECTS

They are designed to foreshadow the future of VR industry and innovated ways of VR production and distribution.
THE HANGMAN AT HOME
THE HANGMAN AT HOME

A VR experience based on the Carl Sandburg poem of the same title

CLAUDE MONET - The Water Lily obsession
CLAUDE MONET - The Water Lily obsession

Step Into Claude Monet’s world!

THE ENEMY
THE ENEMY

A fully immersive experience that breaks away from traditional depictions of war: 3 face to face at the crossroads of journalism, technology and science.

SEVEN GRAMS
SEVEN GRAMS

An augmented reality project by the creator of The Enemy, Karim Ben Khelifa

ARCHI VR
ARCHI VR

La Villa Savoye by Le Corbusier - the first episode of a new VR Achitecture series

WHEN SHE GETS OUT...
WHEN SHE GETS OUT...

When she gets out is an augmented reality experience in which Edgar Degas’ Little Dancer brings children along a fantastic journey...

FOR US, VR IS MORE THAN TECHNOLOGY

it’s 
an opportunity to create a new kind
 of experiences
MARKET OPPORTUNITY
MARKET OPPORTUNITY

It’s time to invent a new kind of experience, multi-users, social and innovative, on edutainment subjects.

MULTI-USERS VR EXHIBITIONS & WEB VR
MULTI-USERS VR EXHIBITIONS & WEB VR

Up to 20 visitors physically and safely travel in 50 to 300 m2 of floor space.

LOCATION-BASED EXPERIENCES IN MUSEUM
LOCATION-BASED EXPERIENCES IN MUSEUM

Our involvement in the arts and museums field allows us to lead the built of VR scale-room installations in museums.

360° VIDEOS
360° VIDEOS

360° videos offer a new immersive experience, a breathtaking, realistic trip captured for your exploration.

PRESS & NEWS

THE STARRY SAND BEACH AT THE VENICE VR EXPANDED FESTIVAL

We are extremely excited and honored to announce that The Starry Sand Beach, by Nina Barbier & Hsin-Chien Huang, is selected in …

Read MoreTHE STARRY SAND BEACH AT THE VENICE VR EXPANDED FESTIVAL

Usbek&Rica |” J’ai testé pour vous : être une Lady Sapiens grâce à la réalité virtuelle “

ÉDITO d’Emilie Echaroux – À l’occasion du NewImages Festival, qui s’est déroulé du 9 au 13 juin à Paris, une journaliste d’Usbek & …

Read MoreUsbek&Rica |” J’ai testé pour vous : être une Lady Sapiens grâce à la réalité virtuelle “

XR Must | Interview de Camille Dubelleroy, réalisatrice de l’expérience LADY SAPIENS

Camille Duvelleroy est une scénariste et réalisatrice d’histoires interactives. Avec près de 10 ans de création, à travers toutes les modes, ses …

Read MoreXR Must | Interview de Camille Dubelleroy, réalisatrice de l’expérience LADY SAPIENS

FOLLOW US ON TWITTER

SPRING ODYSSEY AR by Elise Morin produced by @charlestulipes at @TulipesCie & @ChloeFJ at @LucidRealities invites you to meet a mutant tobacco plant, the M_Plant, an irradiated plant that spent time in the Red Forest, located 1 km from the Chernobyl power plant.

I think there are basically 2 conversations about VR which get mixed together.
1. It's still relatively inaccessible tech. Very fair. Expensive, requires a lot of room, can cause nausea.
2. It still hasn't proved its value. Incorrect. To me, feels like aligning AAA with "value"

[#INNOVATION] 🎊🚀 À la fois expérience #VR et #documentaire, "Lady Sapiens" est un projet global qui revisite la place de la femme dans la préhistoire.
L'expérience #VR de cette coproduction du StoryLab de @francetele a été récompensée au @PiXii_LR du @SunnySideDoc ! #XR
#SSD21

Nouveau chapitre dans l'histoire d'UniFrance et de @TVFranceIntl : l'AG extraordinaire s’est prononcée en faveur du Traité de fusion entre les deux structures. UniFrance gérera désormais le cinéma et l'audiovisuel français à l'international. 1+1=1! 👏🏻🤝🍾
https://www.unifrance.org/actualites/16085/unifrance-renouvelle-ses-instances-et-s-elargit-a-l-audiovisuel

🤩Fierté ! Bravo à l’équipe du StoryLab de @Francetele @Ubisoft & @LittleBigStory1 pour ce grand prix @PiXii_LR @SunnySideDoc pour #LadySapiens !
#VR #XR https://twitter.com/SunnySideDoc/status/1408132302274760707

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“Virtual Reality is a way of conveying feeling, helping people feel a connection with an artist. It’s a different way of absorbing that information, and it makes the artist a living person.”

Hilary Knight
Digital Director at Tate

“We make sense of the world through stories and we remember it through experiences.”

Karim Ben Khelifa
Director of the VR experience 'The Enemy'

“People are coming to a museum to see real objects because real objects are emotional. VR exhibitions are not intended to replace the existing model, but to enhance and complement what is already there.”

Bruno David
President of the National Museum of Natural History in Paris

“Parmi les français, les 18-24 ans sont les plus demandeurs de ces nouvelles expériences: 74 % aimeraient participer à une exposition immersive dans les lieux de culture.”

Harris Interactive
Sondage 2019 commandé par la Fédération française des télécoms
  • Address

    108 AV LEDRU ROLLIN, PARIS, FRANCE

  • EMAIL

    studio@lucidrealities.studio

  • Phone

    + 33 (0) 1 44 75 70 52