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ABOUT LUCID REALITIES

Part of the CLPB Media Group, Lucid Realities is an immersive and interactive production and distribution company based in Paris, co-founded by Chloé Jarry and François Bertrand.

Chloé Jarry is the Executive Producer of The Enemy, the award-winning Virtual and Augmented Reality exhibition directed by Karim Ben Khelifa. The project premiered at the Arabic World Institute in Paris in May 2017 and was showcased during three months at the MIT Museum in Cambridge (Ms) that same year. (Best Journalistic VR project – World VR Forum 2018, Numix 2018 and 2019, Rose d’Or 2017, Sensible Award – GIFF 2018).

The projects powered by Lucid Realities are designed to foreshadow the future of the XR industry and innovate ways to produce and distribute XR experiences.

For us, XR is more than technology: it’s an opportunity to create unprecedented emotional ways to connect people with edutainment contents.

Supported by some of the major players in the film and XR fields (Sundance Institute, Tribeca Film Fund, Google DNI, HTC Vive Arts, NFB, European public broadcasters), we have shown our ability to build innovative business models, tell powerful stories and create new kinds of presentation.

We have recently launched new VR projects : 1,2,3…Bruegel and Condemned To Play by Gordon & Andrés Jarach, Claude Monet – The Water Lily obsession by Nicolas Thépot (Viveport Developer Award, Silver Muse Award by the American Alliance of Museums, Grand Prix at PiXII / Sunny Side Festival) and Endrome by Dominique Gonzalez-Foerster, currently shown at the Venice Biennale until November 2019.

ARCHI VR

The first episode of the VR series will be presented at the PiXii Festival “Connected Edition” from 22-25 June 2020

More info

THE STARRY SAND BEACH

The project will be pitched at the upcoming Alternate Realities Talent Market - Sheffield doc Fest from 8-10 June 2020

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SEVEN GRAMS

Presentation of the prototype of SEVEN GRAM created by Karim Ben Khelifa at ChangeNOW in Paris

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SOME OF OUR PROJECTS

They are designed to foreshadow the future of VR industry and innovated ways of VR production and distribution.
ORBIS
ORBIS

Embark on an adventure with the last survivor's of Magellan's trip!

CLAUDE MONET - The Water Lily obsession
CLAUDE MONET - The Water Lily obsession

Step Into Claude Monet’s world!

THE ENEMY
THE ENEMY

The Enemy is always invisible. When he becomes visible, he ceases to be the enemy.

SEVEN GRAMS
SEVEN GRAMS

An augmented reality project by the creator of The Enemy, Karim Ben Khelifa

ARCHI VR
ARCHI VR

La Villa Savoye by Le Corbusier - the first episode of a new VR Achitecture series

WHEN SHE GETS OUT...
WHEN SHE GETS OUT...

When she gets out is an augmented reality experience in which Edgar Degas’ Little Dancer brings children along a fantastic journey...

FOR US, VR IS MORE THAN TECHNOLOGY

it’s 
an opportunity to create a new kind
 of experiences
MARKET OPPORTUNITY
MARKET OPPORTUNITY

It’s time to invent a new kind of experience, multi-users, social and innovative, on edutainment subjects.

MULTI-USERS VR EXHIBITIONS & WEB VR
MULTI-USERS VR EXHIBITIONS & WEB VR

Up to 20 visitors physically and safely travel in 50 to 300 m2 of floor space.

LOCATION-BASED EXPERIENCES IN MUSEUM
LOCATION-BASED EXPERIENCES IN MUSEUM

Our involvement in the arts and museums field allows us to lead the built of VR scale-room installations in museums.

360° VIDEOS
360° VIDEOS

360° videos offer a new immersive experience, a breathtaking, realistic trip captured for your exploration.

PRESS & NEWS

Institut Français pays tribute to French cultural innovation

In July 2020, the Institut Français, the public institution responsible for the international cultural actions of France, under the supervision of the …

Read MoreInstitut Français pays tribute to French cultural innovation

Chloé Jarry

Chloé Jarry, co-fondatrice de Lucid Realities, un interview de la CNC

En Février 2020, Chloé Jarry, co-fondatrice de Lucid Realities, a été interviewée par la CNC. Vous ne venez pas du milieu de …

Read MoreChloé Jarry, co-fondatrice de Lucid Realities, un interview de la CNC

taicca grant

Lucid Realities, one of the five winning company to receive the first TAICCA’ grant

The Taiwan Creative Content Agency (TAICCA) yesterday announced five teams that have been selected to receive its newly established grant to encourage international …

Read MoreLucid Realities, one of the five winning company to receive the first TAICCA’ grant

FOLLOW US ON TWITTER

[Speakers]

Chloé Jarry from @LucidRealities, will be here for a case study on her latest project, Seven Grams, an #AR app on mineral trade in the DRC by Karim Ben Khelifa

📅 Thursday 24 September at 3:45pm
➡️ At Forum des images and live streamed online

https://newimagesfestival.com/en/festival/line-up/pro-en/seven-grams-solution-journalism-ar/

« Laëtitia nous permet de découvrir un monde où la violence est ordinaire, quotidienne et presque invisible. »

#Laetitia, la série tirée d'une tragique histoire vraie : à découvrir lundi soir et dès maintenant sur http://france.tv ▶️ http://bit.ly/SerieLaetitia Voir moins

Happy to announce photographer Karim Ben Khelifa to be our speaker for a case study on his upcoming project. More info coming soon! @KBenK @LucidRealities #augmentedreality #newimagesfestival #KarimBenKhelifa

https://www.prnewswire.co.uk/news-releases/taicca-shares-taiwan-s-immersive-content-innovation-at-cannes-xr-keynote-forum-832802401.html

Contenus immersifs : cinq projets internationaux soutenus par @TAICCA_Official à #Taiwan, dont un projet franco-taiwanais.
@LucidRealities @TaiwanEnFrance
https://taiwaninfo.nat.gov.tw/news.php?unit=62&post=180257&unitname=Politique-Taiwan-Info&postname=Contenus-immersifs-%3A-cinq-projets-internationaux-soutenus-par-Taiwan

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“Virtual Reality is a way of conveying feeling, helping people feel a connection with an artist. It’s a different way of absorbing that information, and it makes the artist a living person.”

Hilary Knight
Digital Director at Tate

“We make sense of the world through stories and we remember it through experiences.”

Karim Ben Khelifa
Director of the VR experience 'The Enemy'

“People are coming to a museum to see real objects because real objects are emotional. VR exhibitions are not intended to replace the existing model, but to enhance and complement what is already there.”

Bruno David
President of the National Museum of Natural History in Paris

“Parmi les français, les 18-24 ans sont les plus demandeurs de ces nouvelles expériences: 74 % aimeraient participer à une exposition immersive dans les lieux de culture.”

Harris Interactive
Sondage 2019 commandé par la Fédération française des télécoms
  • Address

    108 AV LEDRU ROLLIN, PARIS, FRANCE

  • EMAIL

    studio@lucidrealities.studio

  • Phone

    + 33 (0) 1 44 75 70 52