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Part of the CLPB Media Group, Lucid Realities is an immersive and interactive production and distribution company based in Paris, co-founded by Chloé Jarry and François Bertrand.

Chloé Jarry is the Executive Producer of The Enemy, the award-winning Virtual and Augmented Reality exhibition directed by Karim Ben Khelifa. The project premiered at the Arabic World Institute in Paris in May 2017 and was showcased during three months at the MIT Museum in Cambridge (Ms) that same year. (Best Journalistic VR project – World VR Forum 2018, Numix 2018 and 2019, Rose d’Or 2017, Sensible Award – GIFF 2018).

The projects powered by Lucid Realities are designed to foreshadow the future of the XR industry and innovate ways to produce and distribute XR experiences. For us, XR is more than technology: it’s an opportunity to create unprecedented emotional ways to connect people with edutainment contents.

Supported by some of the major players in the film and XR fields (Sundance Institute, Tribeca Film Fund, Google DNI, HTC Vive Arts, NFB, European public broadcasters), we have shown our ability to build innovative business models, tell powerful stories and create new kinds of presentation.

MUSEUM NATIONAL D'HISTOIRE NATURELLE (France)

Lady Sapiens is part of the MNHN' virtual reality programmation

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DIGITAL COMMON SENSE (Taiwan)

The first showcase devoted to French VR works in Taiwan from October 12 until November 14.

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BAYEUX AWARD FOR WAR CORRESPONDENTS (France)

SEVEN GRAMS is showcased at the Bayeux Award for War correspondents from October 5 to 31.

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SOME OF OUR PROJECTS

They are designed to foreshadow the future of VR industry and innovated ways of VR production and distribution.
THE HANGMAN AT HOME
THE HANGMAN AT HOME

A VR experience based on the Carl Sandburg poem of the same title

CLAUDE MONET - The Water Lily obsession
CLAUDE MONET - The Water Lily obsession

Step Into Claude Monet’s world!

THE ENEMY
THE ENEMY

A fully immersive experience that breaks away from traditional depictions of war: 3 face to face at the crossroads of journalism, technology and science.

SEVEN GRAMS
SEVEN GRAMS

An augmented reality project by the creator of The Enemy, Karim Ben Khelifa

ARCHI VR
ARCHI VR

La Villa Savoye by Le Corbusier - the first episode of a new VR Achitecture series

WHEN SHE GETS OUT...
WHEN SHE GETS OUT...

When she gets out is an augmented reality experience in which Edgar Degas’ Little Dancer brings children along a fantastic journey...

OUR SERVICES

PRESS & NEWS

SEVEN GRAMS awarded at Europa Prize 2021

We are honored to announce that SEVEN GRAMS has received a special mention in the Best European Online Media Project of the …

Read MoreSEVEN GRAMS awarded at Europa Prize 2021

LADY SAPIENS – The experience is part of Digital Common Sense, in Taiwan

Lucid Realities is proud to announce that LADY SAPIENS – The Experience is part of Digital Common Sense, an initiative of the …

Read MoreLADY SAPIENS – The experience is part of Digital Common Sense, in Taiwan

Endodrome at the LUMA Foundation in Arles

ENDODROME is the first virtual reality artwork by the artist Dominique Gonzalez-Foerster.  This immersive installation for three participants uses virtual reality to …

Read MoreEndodrome at the LUMA Foundation in Arles

FOLLOW US ON TWITTER

Spring Odyssey, l'installation VR d'Elise Morin, fait carton plein à @lehublotnice dans l'exposition "Végétalisons" (19 Nov - 4 déc) ! Un grand merci aux équipes sur place !

Production : Lucid Realities & @TulipesCie / Coproduction : @Francetele

Did you miss last night's new episode of @SecretsPBS ? Never fear -"Lady Sapiens" is streaming on @PBS platform: https://bit.ly/LadySapiens
🏆 Lady Sapiens was originally showcased at PiXii Festival 2021, winning the Grand Prix PiXii 2021.
👏@Ubisoft @LucidRealities @LittleBigStory1

At the @GIFF_ch Virtual Territories / SEVEN GRAMS by @KBenK x @ChloeFJ @LucidRealities @Francetele

✅ https://www.xrmust.com/xrmagazine/karim-ben-khelifa-seven-grams/

#GIFF2021 #AR #COP26

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"Photographier des voitures qui brûlent, des jeunes qui caillassent les forces de l’ordre ne raconte rien. Ça ne raconte pas ce que cela représente de vivre avec ce plafond de verre." Le photographe @KBenK raconte son parcours hors-norme à Eugénie Costa✍️
https://www.bondyblog.fr/culture/karim-ben-khelifa-le-regard-neutre-nexiste-pas/

"The message is not to boycott all digital universes to stop the system, but to understand the stakes to better work in the countries concerned, with the people." - @KBenK (SEVEN GRAMS)

✅ https://www.xrmust.com/xrmagazine/karim-ben-khelifa-seven-grams/

#Immersive #Interactive #Storytelling

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“Virtual Reality is a way of conveying feeling, helping people feel a connection with an artist. It’s a different way of absorbing that information, and it makes the artist a living person.”

Hilary Knight
Digital Director at Tate

“We make sense of the world through stories and we remember it through experiences.”

Karim Ben Khelifa
Director of the VR experience 'The Enemy'

“People are coming to a museum to see real objects because real objects are emotional. VR exhibitions are not intended to replace the existing model, but to enhance and complement what is already there.”

Bruno David
President of the National Museum of Natural History in Paris

“Parmi les français, les 18-24 ans sont les plus demandeurs de ces nouvelles expériences: 74 % aimeraient participer à une exposition immersive dans les lieux de culture.”

Harris Interactive
Sondage 2019 commandé par la Fédération française des télécoms
  • Address

    108 AV LEDRU ROLLIN, PARIS, FRANCE

  • EMAIL

    studio@lucidrealities.studio

  • Phone

    + 33 (0) 1 44 75 70 52