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A CATALOG OF HIGH-END ARTISTIC IMMERSIVE EXPERIENCES

ALIENARIUM

ALIENARIUM

A multi-user virtual reality environment by Dominique Gonzalez-Foerster
CHAMPOLLION THE EGYPTIAN

CHAMPOLLION THE EGYPTIAN

A virtual reality experience written and realised by Agnès Molia & Gordon
SEVEN GRAMS

SEVEN GRAMS

By using augmented reality to explain political, economical and technical realities, Seven Grams proposes, in a radically innovative way, to discover the link between our smartphones and the dramatic conditions in which some of the rare minerals necessary to their manufacture are extracted.
WE ARE AT HOME

WE ARE AT HOME

A multi-user VR performance and installation directed by Michelle and Uri Kranot
THE HANGMAN AT HOME

THE HANGMAN AT HOME

Inspired by Carl Sandburg's famous poem, this multi-awarded (Venice Festival, Tribeca, Annecy...) VR experience explores themes of participation and awareness of the self and others. This story is not about executions, but rather about the strange intimacy that all humans share, and the links between spectator, witness and accomplice.
SPRING ODYSSEY

SPRING ODYSSEY

SPRING ODYSSEY is an AR & VR immersive experience that combines science, art, technology and philosophy, centered on the invisibility of radioactivity and the inaccessibility of bodies in the red forest area, located 1 km from the Chernobyl power plant.
I WILL SLEEP WHEN I'M DEAD

I WILL SLEEP WHEN I'M DEAD

An intimate head to head, closely psychoanalytical, that introduces to an intense and a unique experience available on Oculus Quest
EXPLORING BORDERS

EXPLORING BORDERS

An immersive journey to change borders walls into hyphens, using street art
ORBIS

ORBIS

Embark on an adventure with the last survivor's of Magellan's trip!
WHEN SHE GETS OUT...

WHEN SHE GETS OUT...

A tale in augmented reality in which Edgar Degas' little dancer takes you on a fantastic journey to discover the masterpieces of the Musée d'Orsay. A journey through 14 iconic works by Edgar Degas, Jean-Baptiste Carpeaux, Charles Garnier, Claude Monet, Vittorio Zecchin, Paul Cézanne, Auguste Renoir, Rosa Bonheur, Douanier Rousseau, Vincent Van Gogh, Gustave Caillebotte, Paul Sérusier, Paul Gauguin, Pierre Bonnard
LADY SAPIENS

LADY SAPIENS

Created from the 3D assets of the game Far Cry - Primal (Ubisoft) and the latest discoveries of a new generation of prehistorians, Lady Sapiens offers a journey through time, in the daily life of a woman in the Paleolithic.
ARCHI VR

ARCHI VR

La Villa Savoye by Le Corbusier - the first episode of a new VR Achitecture series
THE MONK BY THE SEA

THE MONK BY THE SEA

A VR experience & 360° video 
directed by Mike Robbins & Hamke Heezen
THE STARRY SAND BEACH

THE STARRY SAND BEACH

A scientific tale that takes us to the discovery of star-shaped foraminifera, small organisms of crucial ecological importance threatened by global warming and ocean acidification.
ENDODROME

ENDODROME

A VR experience by Dominique Gonzalez-Foerster
KINSHASA NOW

KINSHASA NOW

A VR film directed and produced by Marc-Henri Wajnberg
Building an Empire

Building an Empire

A virtual exploration of the Roman worlds by Iconem
ACCUSED #2 - Walter Max Sisulu

ACCUSED #2 - Walter Max Sisulu

A Virtual Reality film directed by Nicolas Champeaux and Gilles Porte
CLAUDE MONET - The Water Lily obsession

CLAUDE MONET - The Water Lily obsession

Through a dialogue between the painter and his great friend, the statesman Georges Clemenceau, this virtual reality experience takes the viewer from the museum to the garden of Giverny through the seasons, makes us discover his studio, immerses us in the heart of Monet's work, in a whirlwind of colors. An immersive and sensory experience in this unique work.
THE SCREAM

THE SCREAM

Edvard Munch’s The Scream is omnipresent. The famous face distorted by terror has fired our imaginations so greatly that it has become the universal symbol of dread. Are you ready to unleash the secrets of the most famous « scream » in art history?
THE SUN

THE SUN

A VR experience & 360° video 
directed by Mike Robbins & Hamke Heezen
BEETHOVEN 360

BEETHOVEN 360

Experience the fifth symphony like never before
1,2,3 BRUEGEL

1,2,3 BRUEGEL

An entertaining VR experience in 3D Real-time
ALEPPO

ALEPPO

Thanks to several field missions in 2017, Iconem's teams, specialized in the digitization of threatened heritage, managed to establish 3D models of several major monuments in the old city of Aleppo. This work, alongside virtually safeguarding this heritage and allowing remote analysis, makes the martyred remains of Syrian architecture accessible to the general public.
ISLE OF THE DEAD

ISLE OF THE DEAD

An award-winning VR experience based on Böcklin's masterpiece
LEONARDO DA VINCI

LEONARDO DA VINCI

A 360° video 
directed by François Bertrand
THE ENEMY

THE ENEMY

The Enemy is always invisible. When he becomes visible, he ceases to be the enemy.
AMNESIA

AMNESIA

A poetic journey into the mind of a fool lost in between 2 worlds
REPLAY MEMORIES

REPLAY MEMORIES

A vertiginious journey in the historical collective memory.
MOZART 360

MOZART 360

An immersive experience of Mozart's mass filmed in the flamboyant gothic cathedral of Saint-Omer in France
CONDEMNED TO PLAY

CONDEMNED TO PLAY

A 360 ° animated film based on Peter Bruegel the Elder's painting ``Children's games``.
SESSION 129

SESSION 129

SESSION 129 is a 360 free interpretation of Georges Clemenceau’s speech that invites you to feel the indescribable fervor of this historical moment.
A BAR AT THE FOLIES-BERGÈRE

A BAR AT THE FOLIES-BERGÈRE

A VR movie inspired by the famous painting by Edouard Manet